BATTLETECH

A place to discuss PC gaming, including software, client platforms such as Galaxy, Origin, Steam, and Uplay, and hardware like Oculus Rift and HTC Vive.
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neuzd
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Re: BATTLETECH

Post by neuzd »

For those who haven't subscribed to the newsletter, there's going to be a livestream later today (September 28) with interviews, and tomorrow -I believe at the same hour- the Kickstarter will open.

5 PM GMT/10 AM PDT
http://twitch.tv/ngngtv

...the newsletter says at 6 PM PDT as well but that leaves me a little confused.
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Humphries90
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Re: BATTLETECH

Post by Humphries90 »

If they confirmed a console version I'd probably put towards it. These guys have a record of delivering on their promises.
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neuzd
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Re: BATTLETECH

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First gameplay footage of a pre-alpha build:
https://www.youtube.com/watch?v=FjEeDz5 ... e=youtu.be
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Kong Wen
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Re: BATTLETECH

Post by Kong Wen »

neuzd wrote:First gameplay footage of a pre-alpha build:
https://www.youtube.com/watch?v=FjEeDz5 ... e=youtu.be
This looks very promising for a v.0.0.7 build.
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Kong Wen
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Re: BATTLETECH

Post by Kong Wen »

More footage and information. I like the comparison to XCOM. XCOM is good.

http://ca.ign.com/articles/2017/11/15/b ... ech-combat
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neuzd
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Re: BATTLETECH

Post by neuzd »

Kong Wen wrote: 15 Nov 2017 19:36 More footage and information. I like the comparison to XCOM. XCOM is good.

http://ca.ign.com/articles/2017/11/15/b ... ech-combat
Here's the complete footage of that mission:
https://www.youtube.com/watch?v=tIGmwTcR2Q8

I think I'm going to bust out the minis and have a game this weekend. Too excited!
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Re: BATTLETECH

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Kong Wen
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Re: BATTLETECH

Post by Kong Wen »

Building and Balancing Battletech's Procedural Missions, a Gamasutra Q&A with Harebrained Schemes lead designer Kiva Maginn.
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