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Re: Super Mario Run

Posted: 14 Nov 2016 16:19
by The Shoemaker
MerlinDrazziw wrote:
Kong Wen wrote:
MerlinDrazziw wrote:Hmm, couldn't find a confirmation but it seems iOS 10 would be required. Or at least an iDevice that can run iOS 10, as both my iPhone 4S and iPad mini aren't compatible with Super Mario Run :(
You're supposed to buy an iPhone 7, silly! Apple's and Nintendo's millionaires' yachts aren't going to pay for themselves, you know!
Got an iPhone SE now, so I signed up for a notification when the game is available.
Nice, that's what I'm using as well. Should run the game fine.

Re: Super Mario Run

Posted: 15 Nov 2016 17:34
by The Shoemaker
Game launches December 15th for $9.99 in the US.


Re: Super Mario Run

Posted: 15 Nov 2016 18:13
by pdSlooper
The Shoemaker wrote:Game launches December 15th for $9.99 in the US.
That's outrageous. Who's going to spend that much on a runner?

Re: Super Mario Run

Posted: 16 Nov 2016 07:50
by The Shoemaker
pdSlooper wrote:
The Shoemaker wrote:Game launches December 15th for $9.99 in the US.
That's outrageous. Who's going to spend that much on a runner?
And with there only being 24 levels, it doesn't sound like the fullest package.

Re: Super Mario Run

Posted: 21 Nov 2016 18:13
by PoisonRamune
Oddly, I think my mom and my sister would be the target audiences for this game... Since they're part of the iPad/iPhone cult and hve rarely touched the (3)DS's I got them a few years back. But they still have a heart for Nintendo, specifically SMB. So this seems like something that would scratch an itch they didn't know they had in a fairly cheap (I know $10 but it's better than $40-60 for a new 3DS/WiiU game) and accessible game.

Re: Super Mario Run

Posted: 24 Nov 2016 03:25
by The Shoemaker
PoisonRamune wrote:Oddly, I think my mom and my sister would be the target audiences for this game... Since they're part of the iPad/iPhone cult and hve rarely touched the (3)DS's I got them a few years back. But they still have a heart for Nintendo, specifically SMB. So this seems like something that would scratch an itch they didn't know they had in a fairly cheap (I know $10 but it's better than $40-60 for a new 3DS/WiiU game) and accessible game.
I imagine my sisters would go for this as well. They still like Nintendo games, but don't keep up with the latest stuff.

Re: Super Mario Run

Posted: 16 Dec 2016 01:02
by The Shoemaker
Game is out! (on IOS)

It's fun watching Mario flip all over the place, one of my favorite parts of new Mario games is figuring out the new moves Mario has.

I haven't played too much, but I will say the three modes seems to interact very well with each other. Toad Rally is a lot of fun.

Re: Super Mario Run

Posted: 16 Dec 2016 03:31
by Kreegs
Just downloaded this. I will post my thoughts after I have played for awhile.

Re: Super Mario Run

Posted: 16 Dec 2016 18:19
by SkyPikachu
Played the demo very boring uninstalled straight away there's an extra $15 I can put towards the Switch and I can continue to play free phone games.

Re: Super Mario Run

Posted: 18 Dec 2016 00:39
by The Shoemaker
If anyone wants to add me to their game my code is 4249 4586 5634

Doesn't matter if you have the free or paid version!