Top 512 — Week 4 — Poll 28

Archive of nominations, event polls, side-events, discussion threads, and results from the 2020-24 "BEST GAME EVER!!!" Project: Hindsight Edition.
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Which of these two games is BEST?!

124 — Planescape: Torment (1999, PC)
7
78%
389 — Demon's Souls (2009, PS3/PS5)
2
22%
 
Total votes: 9

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This Old Neon
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Top 512 — Week 4 — Poll 28

Post by This Old Neon »

Welcome to the #BGE2020 Elimination Round of 512!

Each game is seeded based on its performance in the two opening rounds of pools. Every game in the Upper Bracket has defeated multiple other games in 1-on-1 polls to get to this point. These are still the best of the best.

Polls are updated weekly, typically on Sunday or Monday. Check back throughout the week to make sure you don't miss a vote!

HOW TO VOTE

This is easy. You only get one vote per poll. The game with the most votes wins. In the event of a tie, the higher seed advances, so don't get complacent!

:belmont:
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Kong Wen
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Re: Top 512 — Week 4 — Poll 28

Post by Kong Wen »

Welp, this is a brutal match-up. Both of these games belong in the top 16. The fact that one of them is going to get demoted here is a heart-breaker.
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Niahak
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Re: Top 512 — Week 4 — Poll 28

Post by Niahak »

Brutal's a good word for this one. Demon's Souls is the founder of a genre and I respect it even if I didn't really "get" it until after I played Dark Souls, and Planescape: Torment is still one of the best story-based CRPGs (and the people involved are *still* trying to reach that high again decades later; both Numenara and Tyranny weren't terrible, but they weren't great).
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Re: Top 512 — Week 4 — Poll 28

Post by liu yuante »

Planescape: Torment is one of the few video games ever made that strives for - and reaches - literary levels of depth and quality of writing. An absolutely wrenching game for anyone who's ever had a deep regret of any kind, and absolutely amazing for the depth of its role-playing options, the utterly compelling weirdness of the Planescape setting and its realization (the Dead Nations, anyone?), the incredible depth of its characters and the way in which WIS, CHA and INT become the key attributes as opposed to the usual AD&D holy trinity of STR, DEX and CON.
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