Re: Quarterfinals: 1/4 - Tetris Prime
Posted: 23 Dec 2015 06:24
;_;7
farewell MP you'll always be #1 in my heart.
farewell MP you'll always be #1 in my heart.
A retro gaming & game culture community on a retro platform.
https://thisoldneon.com/forum/
I am hardly the first person to criticize Metroid Prime's level design. You shouldn't be so quick to speak for the rest of the world. How much can a guy from Antarctica really know anyway?neuzd wrote:Seriously what game have you been playing? Because it doesn't look your Metroid Prime is the same as the rest of the world's.
Calling Metroid Prime an FPS(a perfectly true statement) doesn't seem much basis for you to make a bunch of assumptions about how I must be playing Metroid Prime wrong or something. Making a bunch of stuff up is fine, but I don't see why you need to pretend like the last post I made is some kind of "proof" for your theories about why I don't 'get' the Metroid Prime series.neuzd wrote:That explains it.
It's nort an FPS. It's an action adventure with a first person view. Shooting is a less important part of the game and the focus is on exploration, navigation and puzzle solving, exactly like...mmmh lets's see...Metroid.
It's not a game for you evidently, and I don't see anything wrong in criticizing a game, but saying that it has a level design worse than Tetris, because you perceived the game in the wrong way is just, well, wrong. The fact that you think that Prime 2, which is the most complex in level design, is even worse is the proof that you got the experience all upside down.
You could say that, although I don't particularly like this statement as a comparison to my joke statement. Presumably a game that emphasizes "exploration" and "navigation" should have good level design, while comparing the combat in a fighting game that is bad to a tile-matching game, well, it's not clear to me what the point of such a comparison would be were it made. Going by your argument about how the shooting isn't so important in Metroid Prime(at least that seems to be what you're getting at, which I don't really agree with but whatever), it seems like your statement would be more comparable to mine had I said what I said about the shooting instead of the level design. Only trouble with that is I would have to pick a different a game to compare to Metroid Prime, since Tetris doesn't have any shooting.neuzd wrote:In the lines of what you said, I could point out that Shaq-Fu has better fighting mechanics than Super Puzzle Fighter 2 Turbo.
Well, at least my one sentence post got a reaction. That's got to be worth something.neuzd wrote:Avoid trying to sound so pompous talking about a game that you suck at.