Re: Pokemon needs a Complete Overhaul
Posted: 25 Jul 2014 00:14
But that kinda goes against what makes Pokemon so accessible, and arguably so well-liked. For better or for worse, the lack of a focus on story makes it so people who don't want to get invested in a story in a game, or would rather interpret the story in their own way (I actually like how much of the story in Pokemon is left implied), can enjoy it. It certainly makes it easier for people to go at their own pace, too. The combat is actually just what JRPGs need to be: Simple to understand, but offers enough complexity to reward hard work and thorough planning. I feel like if they add too much to it, they might actually make it too simple or even make it too difficult for newcomers to get into.
As for making the world "Fully realized", I think that's something they're working towards, but some of those things would actually work against it. Adding any skill-based element would probably make it more difficult for the child audience to get into it. Doing a open world would also be difficult, at least for current handhelds. Remember, that's something even big AAA developers struggle to get right on consoles and PCs. I think we'll see it someday, but it'll be gradually worked towards rather than a sudden overhaul.
As for making the world "Fully realized", I think that's something they're working towards, but some of those things would actually work against it. Adding any skill-based element would probably make it more difficult for the child audience to get into it. Doing a open world would also be difficult, at least for current handhelds. Remember, that's something even big AAA developers struggle to get right on consoles and PCs. I think we'll see it someday, but it'll be gradually worked towards rather than a sudden overhaul.