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Re: Mario + Rabbids Kingdom Battle
Posted: 29 Aug 2017 13:50
by Kong Wen
Slurmee wrote: ↑29 Aug 2017 13:25
Did anyone else purchase this at launch?
I did, but my copy hasn't even shipped yet.
Re: Mario + Rabbids Kingdom Battle
Posted: 29 Aug 2017 16:55
by The Shoemaker
Slurmee wrote: ↑29 Aug 2017 13:25
Did anyone else purchase this at launch?
The game just released a few hours ago in North America, I think I'll probably go grab it sometime today.
Re: Mario + Rabbids Kingdom Battle
Posted: 29 Aug 2017 18:37
by kitroplious
The pixel pack that was available as a preorder/launch run bonus at retailers is currently scheduled for a general release on 4 October. This is available in the season pass and separately. The new challenges is scheduled for 17 October, and story elements are marked for 16 January of next year. The latter two are Europe specifically but I think this should apply to those in NA as well.
I might get the game in general, but not sure if I want to spend $110 locally for the whole thing.
Re: Mario + Rabbids Kingdom Battle
Posted: 29 Aug 2017 18:39
by Kong Wen
kitroplious wrote: ↑29 Aug 2017 18:37
I might get the game in general, but not sure if I want to spend $110 locally for the whole thing.
Fortunately I managed to snag it during the Amazon E3 sale for 20% off. I don't think I'll be buying the DLC at all, unless it somehow surprisingly becomes one of my favourite games of all time (hey, anything's possible). I think I'll get my fill and then move on.
Re: Mario + Rabbids Kingdom Battle
Posted: 30 Aug 2017 05:57
by The Shoemaker
Alright picked up the game today, got a free CD of the games soundtrack and the pixel weapons with my purchase, which was neat.
I just finished the mid boss in world 1. I'd say it's around this point where the game really starts to take off. The options you have in terms of movement are awesome, you can do so much in just one turn.
The exploration sections between battles aren't anything amazing, but are a nice change of pace and offer good items to find.
All in all, so far the game is fun
Re: Mario + Rabbids Kingdom Battle
Posted: 30 Aug 2017 06:46
by SkyPikachu
I've finished world 1 and going back to 100% world 1 things open up quite a bit after world 1 which is nice you have a lot more options and the tactics become more complex.
Re: Mario + Rabbids Kingdom Battle
Posted: 01 Sep 2017 18:05
by The Shoemaker
I finished world 2 yesterday. I like how the evenironments include a lot of different aesthetics due to the rabbit invasions, helps to make it feel like more than your standard Mario grass and desert worlds.
I went back and did most of the challenges in world 1 and found all the chests. The special stage is the only one I don't have a good trophy In yet. I've started going back through world 2 now, there were two or three levels where I didn't get gold so I'll have to redo those.
It's clear the game is balanced towards three party members, but with 6 party members now it would be nice if I could use one more, or at the very least switch out Mario for someone else. I'm finding Rabbid Luigi and Rabbids Mario to be a great combo with their dash attacks. Rabbid Peach is good for defence, and Luigi for momentum and long range.
Re: Mario + Rabbids Kingdom Battle
Posted: 06 Sep 2017 17:12
by The Shoemaker
Just past the world 3 mid boss now, still working my way through.
I've gone back and cleared all the challenges from world 1 and 2 now as well. I'm really liking what the challenges are offering, good variation from the main missions.
Re: Mario + Rabbids Kingdom Battle
Posted: 15 Sep 2017 02:41
by The Shoemaker
Made it to world 4-5 now, nearing the end with over 40 hours clocked in, which is a lot more time than I thought I would spend with this game.
One disappointing aspect has been the viability of the roster. Maybe its just the way I play, but I find almost every map can be most effectively beat with Rabbid Luigi and Rabbid Mario, switching in Luigi here and there for range maps.
I don't find I need peach or Rabbid Peach as I don't need the healing (Rabbid Luigi can heal indirectly). Rabbid Yoshi could have a niche but I find his specials t9 be underwhelming. But, it might just be that I favor a aggressive play style. Maybe those who have a more difficult time find the peaches to be more necessary, and Rabbid Yoshi works better as a cautionary unit rather than an aggressive one.
But, I will say in world 4 I am starting to Switch it up a bit. Maybe I was just a bit too overpowered in world 3 since I went back to 100% the world's prior. In the last couple battles I have swapped in Rabbid Peach and even sat Rabbid Luigi out a couple times.
Re: Mario + Rabbids Kingdom Battle
Posted: 15 Sep 2017 13:14
by SkyPikachu
I beat every level and have a few perfects to clean up. I ran with R Luigi, Luigi and Mario the whole game until the post game stuff and when i decided to do the world 4 challenges with r yoshi and yoshi for fun.
Amazing game no idea how many hours i played though.