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Re: Mario Maker

Posted: 06 Oct 2015 13:06
by evildevil97
The Shoemaker wrote: I'm at 164 stars now, so I can upload 30 levels. I don't know if I'll ever even get that far, it takes a lot of time to make a fun, unique level and play test it, the process is fun though. Not too much time right now for levels either. I have a portion of a level in the SMB3 style made and I like what I have. I have this alternate exit that involves you going through a 'secret' route using a P switch and moving very fast. It's really just in there for my own personal enjoyment, as I'm sure most people will choose the beat the level normally. I've put little short cuts in each of my levels so far so they're fun for me to replay.
Which is why I follow you in game, Shoe. As much as I want to whine about my lack of stars, yours are doubtlessly more deserving. I wish I could beat your P-Switch stage, but I can't figure out one of your puzzles (when the Buzzy Beetles start popping out of pipes).

I made another course at some point, as well. A NSMB stage, with the basic theme of spin jumping on enemies to advance.

Cavern of Many Spin Jumps: C104-0000-0084-2446

Re: Mario Maker

Posted: 07 Oct 2015 00:12
by The Shoemaker
evildevil97 wrote:
The Shoemaker wrote: I'm at 164 stars now, so I can upload 30 levels. I don't know if I'll ever even get that far, it takes a lot of time to make a fun, unique level and play test it, the process is fun though. Not too much time right now for levels either. I have a portion of a level in the SMB3 style made and I like what I have. I have this alternate exit that involves you going through a 'secret' route using a P switch and moving very fast. It's really just in there for my own personal enjoyment, as I'm sure most people will choose the beat the level normally. I've put little short cuts in each of my levels so far so they're fun for me to replay.
Which is why I follow you in game, Shoe. As much as I want to whine about my lack of stars, yours are doubtlessly more deserving. I wish I could beat your P-Switch stage, but I can't figure out one of your puzzles (when the Buzzy Beetles start popping out of pipes).

I made another course at some point, as well. A NSMB stage, with the basic theme of spin jumping on enemies to advance.

Cavern of Many Spin Jumps: C104-0000-0084-2446
Well thanks a lot! :) During the last part you have to throw the shells up and hit the yellow blocks so the chain chomp block can move further along the conveyor belt. You can also
Spoiler
skip that part entirely by moving along to the end and throwing the shells up at the blocks holding the star. I didn't intentionally make it this way, but I don't mind people doing it that way either :lol:
I also have to admit that my levels have a lot of stars because I 'advertise' them on other gaming websites when I first make them to increase publicity. Once they get like 20 stars or so they become more popular and more people find them in game.

I'll have to try your level when I have some free time.

Re: Mario Maker

Posted: 09 Oct 2015 21:38
by Spore
Some new Mario Maker gameplay footage was released by Nintendo. Lookin' good!

https://www.youtube.com/watch?v=IvMQe3v-HwA

Re: Mario Maker

Posted: 10 Oct 2015 06:59
by The Shoemaker
Spore wrote:Some new Mario Maker gameplay footage was released by Nintendo. Lookin' good!

https://www.youtube.com/watch?v=IvMQe3v-HwA
The ending to this is priceless.

Re: Mario Maker

Posted: 12 Oct 2015 00:59
by evildevil97
My 10th and (until I get more stars) final stage has been uploaded. A SMB1 airship stage with a heavy use of winged stilettos. There's a giant Junior fight as well, but there are a couple areas to get stars to take him out quickly.

8AAE-0000-0096-9135

Re: Mario Maker

Posted: 12 Oct 2015 03:48
by The Shoemaker
evildevil97 wrote:My 10th and (until I get more stars) final stage has been uploaded. A SMB1 airship stage with a heavy use of winged stilettos. There's a giant Junior fight as well, but there are a couple areas to get stars to take him out quickly.

8AAE-0000-0096-9135
I made it to the Bowser Jr fight! Those shoes are cool, basically give you Yoshi's flutter jump.

Here's my newest stage! Skipping Notes 4A6C-0000-00A1-D0B0

Nice easy stage with lots of secrets and alternate ways to go!

Re: Mario Maker

Posted: 12 Oct 2015 18:58
by The Shoemaker
I also tried your spin jump level Evildevil, it wasn't too too hard. After many tries I made it to the part with the conveyor belt but then fell and died :p Was that close to the end?

Also just so you know, you can always delete a level from the server to upload another new one. You'll keep all the stars the level had, so you don't lose anything.

Re: Mario Maker

Posted: 13 Oct 2015 00:43
by evildevil97
The Shoemaker wrote:I also tried your spin jump level Evildevil, it wasn't too too hard. After many tries I made it to the part with the conveyor belt but then fell and died :p Was that close to the end?
Right after the conveyor belt are two winged thwomps that take you do the flagpole.
Also just so you know, you can always delete a level from the server to upload another new one. You'll keep all the stars the level had, so you don't lose anything.
I know. I did that when I made adjustments to my Run and Aqua Ship stages. If I come up with a good course before I hit 50 (I'm at like 32 now), I'll probably just delete my Manor stage. It's easily the worst level I uploaded.

I also beat Expert 100 Mario Challenge for the first time today. Found an awesome giant Mario amiibo course. I couldn't beat it, but I starred it, so it should show up in that section of my ingame profile.

Re: Mario Maker

Posted: 17 Oct 2015 00:44
by The Shoemaker
evildevil97 wrote:
The Shoemaker wrote:I also tried your spin jump level Evildevil, it wasn't too too hard. After many tries I made it to the part with the conveyor belt but then fell and died :p Was that close to the end?
Right after the conveyor belt are two winged thwomps that take you do the flagpole.
Also just so you know, you can always delete a level from the server to upload another new one. You'll keep all the stars the level had, so you don't lose anything.
I know. I did that when I made adjustments to my Run and Aqua Ship stages. If I come up with a good course before I hit 50 (I'm at like 32 now), I'll probably just delete my Manor stage. It's easily the worst level I uploaded.

I also beat Expert 100 Mario Challenge for the first time today. Found an awesome giant Mario amiibo course. I couldn't beat it, but I starred it, so it should show up in that section of my ingame profile.
Tried out the Mega Mario Amiibo stage. I always forget Mega Mario doesn't act like Mega Mario in the other games, in that he can actually get hurt. It was fun though.

Does the expert challenge have more than 16 stages? I noticed easy only has 8 stages.

Re: Mario Maker

Posted: 17 Oct 2015 01:43
by evildevil97
Expert has 16. Most are unfairly hard, but I found a few good stages in there.