Monster Hunter World
- The Shoemaker
- Local Legend
- Posts: 3277
- Joined: 19 Jun 2014 21:32
- Location: Canada
Re: Monster Hunter World
I'm impressed you guys are still very much actively playing the game! Nice to see more people get back into the series.
Currently reading: A Feast For Crows AND A Dance With Dragons
Re: Monster Hunter World
It's always been a long-term investment kind of game, and this one has the additional benefit of having greatly facilitated the social aspects. I know the people who have come as refugees from Destiny (me, Rob, Bacon) are primed to enjoy the game as a background activity to socialization, so that helps with its longevity.The Shoemaker wrote: ↑13 Mar 2018 16:35 I'm impressed you guys are still very much actively playing the game! Nice to see more people get back into the series.
Latest news: Dante from Devil May Cry is going to be the next Capcom character crossover. No word on when the DMC quests will show up in the Events list.
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- The Shoemaker
- Local Legend
- Posts: 3277
- Joined: 19 Jun 2014 21:32
- Location: Canada
Re: Monster Hunter World
It's definitely cool to see, never thought monster Hunter would really take off on this site!Kong Wen wrote: ↑13 Mar 2018 16:44It's always been a long-term investment kind of game, and this one has the additional benefit of having greatly facilitated the social aspects. I know the people who have come as refugees from Destiny (me, Rob, Bacon) are primed to enjoy the game as a background activity to socialization, so that helps with its longevity.The Shoemaker wrote: ↑13 Mar 2018 16:35 I'm impressed you guys are still very much actively playing the game! Nice to see more people get back into the series.
Latest news: Dante from Devil May Cry is going to be the next Capcom character crossover. No word on when the DMC quests will show up in the Events list.
I think my favorite DLC is still that one time they gave your palico a Wind Waker Link skin
Currently reading: A Feast For Crows AND A Dance With Dragons
- The Shoemaker
- Local Legend
- Posts: 3277
- Joined: 19 Jun 2014 21:32
- Location: Canada
Re: Monster Hunter World
Currently reading: A Feast For Crows AND A Dance With Dragons
Re: Monster Hunter World
A big part of it is definitely the move to consoles. I played a lot of Tri on Wii, but the lack of good communication options made it just seem like a long single-player game. And it's even more difficult to invest a lot of time in a big-scale social loot-treadmill on a little pocket device.The Shoemaker wrote: ↑13 Mar 2018 18:09 It's definitely cool to see, never thought monster Hunter would really take off on this site!
Once the PC version comes out, you're going to see a LOT more funny costumes.The Shoemaker wrote: ↑13 Mar 2018 18:09 I think my favorite DLC is still that one time they gave your palico a Wind Waker Link skin
On another note, the MoHu Wo Direct happened yesterday, and they announced some quality of life changes. Decreased loading times sounds very promising! They've also added "disband and go to Gathering Hub" options to the quest-finale menu, and removed the ability for teammates to flinch you out of carves.
Deviljho is coming on 22 March. We're getting a free ticket to change our Hus' appearance on the 16th, but after that the tickets will be paid DLC. Big meh. Finally, there are a whole bunch of weapon tuning tweaks detailed in screenshots here:
https://kotaku.com/monster-hunter-world ... 1823759680
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- The Shoemaker
- Local Legend
- Posts: 3277
- Joined: 19 Jun 2014 21:32
- Location: Canada
Re: Monster Hunter World
Wow, no flinching during carves, now THAT took a while.
Currently reading: A Feast For Crows AND A Dance With Dragons
Re: Monster Hunter World
Important clarification: no flinching during carves after the mission / at the countdown screen, or from allies. Monsters can still flinch you during the mission, or else you could keep corpses around for a free dodge.
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- VictorViper
- Vic's Last Stand
- Posts: 1206
- Joined: 09 Jun 2014 19:51
- Location: Vancouver, BC
Re: Monster Hunter World
It was my understanding that flinching will still be a very real thing in combat. Player versus player flinching is a purposeful game mechanic, I hope they have restricted this to post-hunt.
Re: Monster Hunter World
Flinching will still be a very real thing in combat. It just won't be a very real thing while carving.
You won't get knocked out of carves by allies post-hunt or during-hunt.
You won't get knocked out of carves by monster attacks post-hunt only.
You won't get knocked out of carves by allies post-hunt or during-hunt.
You won't get knocked out of carves by monster attacks post-hunt only.
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Re: Monster Hunter World
I'm on the Platinum grind for this one now.
I only need 2-3 more Kirin to max my research level on every monster (including Deviljho).
From the current batch of event quests, I only need a tiny gold crown Jyuratodus from the Wildspire Bolero and tiny gold crown Dodogama and Azure Rathalos from the Rock & Roll Recess. (That'll leave me hunting for gold crowns for Black Diablos and the elder dragons.)
And I'm 9 arena wins away from the 50 required for that trophy.
Not like I'll be done when I get the Platinum trophy, though... I'm also missing 4 great-sized variants of fish to finish up my endemic life collection and unlock a Guild Card background. Once I'm done with that, I'm going to start building different weapons.
I only need 2-3 more Kirin to max my research level on every monster (including Deviljho).
From the current batch of event quests, I only need a tiny gold crown Jyuratodus from the Wildspire Bolero and tiny gold crown Dodogama and Azure Rathalos from the Rock & Roll Recess. (That'll leave me hunting for gold crowns for Black Diablos and the elder dragons.)
And I'm 9 arena wins away from the 50 required for that trophy.
Not like I'll be done when I get the Platinum trophy, though... I'm also missing 4 great-sized variants of fish to finish up my endemic life collection and unlock a Guild Card background. Once I'm done with that, I'm going to start building different weapons.
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