Mario Maker

Nintendo discussion, including Switch, Wii U, 2DS, New 3DS, eShop, Miiverse, and Virtual Console.
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Kreegs
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Re: Mario Maker

Post by Kreegs »

I put up my 10th course Shoe. Now I just need 5 more stars!!!! Try it out. I really like the idea and might use it again for future levels. Or you could try to make one with that idea!
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MerlinDrazziw
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Re: Mario Maker

Post by MerlinDrazziw »

Kreegs wrote:I put up my 10th course Shoe. Now I just need 5 more stars!!!! Try it out. I really like the idea and might use it again for future levels. Or you could try to make one with that idea!
Nice level, but it was hard to stay mini mario for the last part. The checkpoint helped, I would just restart from there and not go through the doors.
Grt. Merlin

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Kreegs
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Re: Mario Maker

Post by Kreegs »

MerlinDrazziw wrote:
Kreegs wrote:I put up my 10th course Shoe. Now I just need 5 more stars!!!! Try it out. I really like the idea and might use it again for future levels. Or you could try to make one with that idea!
Nice level, but it was hard to stay mini mario for the last part. The checkpoint helped, I would just restart from there and not go through the doors.
It is supposed to stay hard for the last part! haha. The checkpoint is really in there as an obstacle because it makes you bigger! :-)

What was hard at the end for you? I was thinking about making the time limit lower. Thoughts?
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evildevil97
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Re: Mario Maker

Post by evildevil97 »

Two new stages. Technically, two versions of the same stage. Relatively short stages, one on land, one underwater. Pretty much a "find the pswitch" gimmick. I will say that there is a small hint and their location, at least.

Chomp's Undersea P-Switch Finder
Chomp's P-Switch Finder Plains

These are pretty difficult courses even if you do know where to look.
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Kreegs
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Re: Mario Maker

Post by Kreegs »

evildevil97 wrote:Two new stages. Technically, two versions of the same stage. Relatively short stages, one on land, one underwater. Pretty much a "find the pswitch" gimmick. I will say that there is a small hint and their location, at least.

Chomp's Undersea P-Switch Finder
Chomp's P-Switch Finder Plains

These are pretty difficult courses even if you do know where to look.
HARD! But I finally figured it out!
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MerlinDrazziw
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Re: Mario Maker

Post by MerlinDrazziw »

Kreegs wrote:
MerlinDrazziw wrote:
Kreegs wrote:I put up my 10th course Shoe. Now I just need 5 more stars!!!! Try it out. I really like the idea and might use it again for future levels. Or you could try to make one with that idea!
Nice level, but it was hard to stay mini mario for the last part. The checkpoint helped, I would just restart from there and not go through the doors.
It is supposed to stay hard for the last part! haha. The checkpoint is really in there as an obstacle because it makes you bigger! :-)

What was hard at the end for you? I was thinking about making the time limit lower. Thoughts?
Lowering time limit would make it harder for sure. But the checkpoint isn't an obstacle. When you start at the checkpoint, you're mini mario again and only have to avoid a few mushrooms and flowers to stay mini. No need to go through halve the stage again.
Grt. Merlin

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Kreegs
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Re: Mario Maker

Post by Kreegs »

[/quote]
Lowering time limit would make it harder for sure. But the checkpoint isn't an obstacle. When you start at the checkpoint, you're mini mario again and only have to avoid a few mushrooms and flowers to stay mini. No need to go through halve the stage again.[/quote]

So should I take away the checkpoint too??
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MerlinDrazziw
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Re: Mario Maker

Post by MerlinDrazziw »

Kreegs wrote:
MerlinDrazziw wrote:Lowering time limit would make it harder for sure. But the checkpoint isn't an obstacle. When you start at the checkpoint, you're mini mario again and only have to avoid a few mushrooms and flowers to stay mini. No need to go through halve the stage again.
So should I take away the checkpoint too??
That's up to you. It's still not easy to avoid the mushrooms and flowers, but easier than the first half of the level.
Grt. Merlin

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Kreegs
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Re: Mario Maker

Post by Kreegs »

Just uploaded a new level. Classic feel, but still challenging. Lower portion has on of my favorite Mario elements - the point where the screen is all black except you.
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Kreegs
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Re: Mario Maker

Post by Kreegs »

And now I have uploaded my 12th level. You would be advised to avoid the P switches.
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