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#BGE2020 - Round 2 - Pool 57

Posted: 09 Aug 2020 16:42
by This Old Neon
Welcome to the second round of #BGE2020 pools!

Each game is randomly seeded into pools using the sequence generator at Random.org. There's no seeding, no ranking, and no preference or prioritization.

The results of the pools will determine how each game stacks up in the elimination rounds, coming... realistically in early 2021.

HOW TO VOTE

Voting is ranked, but it's not super intuitive, so listen up.
  • You have 6 total votes to distribute.
  • You can only select up to 3 options.
  • You can only give each option up to 3 votes.
  • NOTE: The number you pick is not the RANK of your choice (i.e. 1st, 2nd, 3rd), but the number of VOTES you're giving it.
  • The more votes (bigger numbers) a game gets, the better for that game.
EXAMPLES
  • You could pick three games and order them by giving them 3, 2, and 1 votes.
  • If you like three games equally, you could give them 2, 2, and 2 votes.
  • If you only like two games, you could give them 3 and 3 votes (or 3 and 2, etc.).
This gives you a lot of granularity for how you assign your votes and thereby a lot of influence over which games can do well. Use your power wisely!

If you have questions, ask before voting! :neon:

Re: #BGE2020 - Round 2 - Pool 57

Posted: 09 Aug 2020 17:00
by Kong Wen
Langrisser M is a surprisingly full-featured tactical game for a mobile game. The main area it sags is the localization effort.

I remember playing a lot of WitWICS? on the new computers in the new computer lab at school. :D Great game.

Castlevania DS gets my third vote here. It's a wonderful entry in the series and I would have given it more votes in another pool, but the two games above deserve attention before this one.

Re: #BGE2020 - Round 2 - Pool 57

Posted: 10 Aug 2020 20:15
by MerlinDrazziw
2 votes for a Castlevania game